/** * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. * * Copyright 2012-2015 the original author or authors. */ package org.assertj.swing.test.swing; import static javax.swing.JFrame.EXIT_ON_CLOSE; import static javax.swing.SwingUtilities.invokeLater; import java.awt.Component; import java.awt.Dimension; import java.awt.GridLayout; import javax.swing.DefaultCellEditor; import javax.swing.JComboBox; import javax.swing.JPanel; import javax.swing.JScrollPane; import javax.swing.JTable; import javax.swing.table.AbstractTableModel; import javax.swing.table.DefaultTableCellRenderer; import javax.swing.table.TableCellRenderer; import javax.swing.table.TableColumn; /** * Adapted from the <a href="http://java.sun.com/docs/books/tutorial/uiswing/" target="_blank">Swing Tutorial</a>. */ public class TableRenderDemo extends JPanel { public final JTable table; public TableRenderDemo() { super(new GridLayout(1, 0)); table = new JTable(new MyTableModel()); table.setName("table"); table.setPreferredScrollableViewportSize(new Dimension(500, 100)); // JDK 6: table.setFillsViewportHeight(true); // Create the scroll pane and add the table to it. JScrollPane scrollPane = new JScrollPane(table); // Set up column sizes. initColumnSizes(table); // Fiddle with the Sport column's cell editors/renderers. setUpSportColumn(table.getColumnModel().getColumn(2)); // Add the scroll pane to this panel. add(scrollPane); } /* * This method picks good column sizes. If all column heads are wider than the column's cells' contents, then you can * just use column.sizeWidthToFit(). */ private static void initColumnSizes(JTable table) { MyTableModel model = (MyTableModel) table.getModel(); TableColumn column = null; Component comp = null; int headerWidth = 0; int cellWidth = 0; Object[] longValues = model.longValues; TableCellRenderer headerRenderer = table.getTableHeader().getDefaultRenderer(); for (int i = 0; i < 5; i++) { column = table.getColumnModel().getColumn(i); comp = headerRenderer.getTableCellRendererComponent(null, column.getHeaderValue(), false, false, 0, 0); headerWidth = comp.getPreferredSize().width; comp = table.getDefaultRenderer(model.getColumnClass(i)).getTableCellRendererComponent(table, longValues[i], false, false, 0, i); cellWidth = comp.getPreferredSize().width; column.setPreferredWidth(Math.max(headerWidth, cellWidth)); } } public void setUpSportColumn(TableColumn sportColumn) { // Set up the editor for the sport cells. JComboBox comboBox = new JComboBox(); comboBox.addItem("Snowboarding"); comboBox.addItem("Rowing"); comboBox.addItem("Knitting"); comboBox.addItem("Speed reading"); comboBox.addItem("Pool"); comboBox.addItem("None of the above"); sportColumn.setCellEditor(new DefaultCellEditor(comboBox)); // Set up tool tips for the sport cells. DefaultTableCellRenderer renderer = new DefaultTableCellRenderer(); renderer.setToolTipText("Click for combo box"); sportColumn.setCellRenderer(renderer); } class MyTableModel extends AbstractTableModel { private final String[] columnNames = { "First Name", "Last Name", "Sport", "# of Years", "Vegetarian" }; private final Object[][] data = { { "Mary", "Campione", "Snowboarding", 5, false }, { "Alison", "Huml", "Rowing", 3, true }, { "Kathy", "Walrath", "Knitting", 2, false }, { "Sharon", "Zakhour", "Speed reading", 20, true }, { "Philip", "Milne", "Pool", 10, false } }; public final Object[] longValues = { "Sharon", "Campione", "None of the above", 20, true }; @Override public int getColumnCount() { return columnNames.length; } @Override public int getRowCount() { return data.length; } @Override public String getColumnName(int col) { return columnNames[col]; } @Override public Object getValueAt(int row, int col) { return data[row][col]; } /* * JTable uses this method to determine the default renderer/ editor for each cell. If we didn't implement this * method, then the last column would contain text ("true"/"false"), rather than a check box. */ @Override public Class<?> getColumnClass(int c) { return getValueAt(0, c).getClass(); } /* * Don't need to implement this method unless your table's editable. */ @Override public boolean isCellEditable(int row, int col) { // Note that the data/cell address is constant, // no matter where the cell appears onscreen. if (col < 2) { return false; } return true; } /* * Don't need to implement this method unless your table's data can change. */ @Override public void setValueAt(Object value, int row, int col) { data[row][col] = value; fireTableCellUpdated(row, col); } } /** * Create the GUI and show it. For thread safety, this method should be invoked from the event-dispatching thread. */ static void createAndShowGUI() { // Create and set up the window. TestWindow frame = new TestWindow(TableRenderDemo.class); frame.setDefaultCloseOperation(EXIT_ON_CLOSE); // Create and set up the content pane. TableRenderDemo newContentPane = new TableRenderDemo(); newContentPane.setOpaque(true); // content panes must be opaque frame.setContentPane(newContentPane); // Display the window. frame.pack(); frame.setVisible(true); } public static void main(String[] args) { // Schedule a job for the event-dispatching thread: // creating and showing this application's GUI. invokeLater(new Runnable() { @Override public void run() { createAndShowGUI(); } }); } }